One of the original ambitions of the Virtual Cuneiform Tablet Reconstruction Project was to support virtual access to museum artefacts. Augmented Reality (AR) provides a new way to create virtual exhibitions in the real world. Users can collect, arrange, share and interact with virtual 3D objects and position them in the real-world.
We’d love to know your opinions and ideas about our proof-of-concept app. Please leave feedback here.
This augmented reality museum app allows users to select and arrange artefacts from the Liverpool World Museum.
3D Models are made of points called vertices that define the shape of objects. Connected vertices form a surface from a mesh of triangles. The triangles can be shaded according to the colour of the object and the virtual lighting. This is called rendering. We make the 3D model look real by wrapping it in pixels from photographs of the original object.
3D models of the cuneiform tablet and shabti shown above can be viewed in 3D and downloaded here:
The iPhone apps were coded with Apple’s ARKit and were developed by James Mitchell, Software and Systems Engineering Research, Keele University. The AR resources and Android apps (coded with AR in Processing which makes use of the ARCore library) were designed and developed by Tim Collins and Sandra Woolley.